A Framework for Collaborative Serious Games in OpenSim

Abstract: 
The presentation aims to describe a framework for creating 3D collaborative educational games by using a flexible and customizable framework on top of OpenSim open source virtual worlds’ platform. This framework supports the creation of hidden questions type games, in OpenSim’s virtual worlds, where students are divided into opposing teams and try to discover and correctly answer hidden questions. The framework created in such a way that allows easy recreation of games in different worlds and for different courses. The insertion of new questions and the configuration of its parameters are simple tasks, yet important, as the tutor can adapt the game to suit the learning objectives he wishes to succeed. To this direction we believe that this framework will be used for creating serious games for medical education.
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Session

Friday, 6 April, 2012 - 17:30 to 19:00